#ifndef SERVER_HH #define SERVER_HH #include #include class Command { private: int player; public: Command (int, std::string); Command (const Command &); } class Response { private: std::vector players; std::string message; public: Response (int, std::string); Response (const Response &); } class Player { private: int playerid; std::string name; std::string hostname; public: Player (int, std::string, std::string); Player (const Player &); } class TCPServer { private: std::vector ; int port; public: TCPServer (int); } #endif