/* Simple binding of nanopb streams to TCP sockets. */ #include #include #include #include #include "common.h" static bool write_callback(pb_ostream_t *stream, const uint8_t *buf, size_t count) { int fd = (int)stream->state; return send(fd, buf, count, 0) == count; } static bool read_callback(pb_istream_t *stream, uint8_t *buf, size_t count) { int fd = (int)stream->state; int result; if (buf == NULL) { /* Well, this is a really inefficient way to skip input. */ /* It is only used when there are unknown fields. */ char dummy; while (count-- && recv(fd, &dummy, 1, 0) == 1); return count == 0; } result = recv(fd, buf, count, MSG_WAITALL); if (result == 0) stream->bytes_left = 0; /* EOF */ return result == count; } pb_ostream_t pb_ostream_from_socket(int fd) { pb_ostream_t stream = {&write_callback, (void*)fd, SIZE_MAX, 0}; return stream; } pb_istream_t pb_istream_from_socket(int fd) { pb_istream_t stream = {&read_callback, (void*)fd, SIZE_MAX}; return stream; }